//
//  particleLayer.h
//  icecreamConeShop
//
//  Created by luotianqiang1 on 16/7/21.
//
//

#ifndef particleLayer_hpp
#define particleLayer_hpp

#include "BaseStepLayer.h"
class particleLayer: public BaseStepLayer{
public:
    CREATE_SECENE(particleLayer);
protected:
    bool init();
    virtual void touchEnd(ui::Widget* widget);
    virtual void onEnterTransitionDidFinish();
};
#endif /* particleLayer_hpp */
